global-mobilization-1
ByGlobal mobilization
Humanity is at that technological stage when everything and everything becomes a mobile, a kind of mobile explosion. Ordinary home phones were “mobilized” in cellular, even computers and laptops (also, by the way, mobile computers) were transformed into tablets. If this is said, about 30 years ago, it was easy to make the glory of a madman.
Nowhere in the world there is no faster pace of mobilization, as in the USA. Uncle Sam people, as shown by polls of different media, from BBC to New-York Times, prefer tablets and cellular than consoles. About two years ago, no one took mobile entertainment seriously, and now, some game giants, like Blizzard, do not disdain to create such games. An example is their recent Hertstone: Heroes of Warcraft. Wargaming also understands that cute, small computers may not make a frail profit, and their World of Tanks Blitz may be a confirmation. A separate word can be said about the ports that were strewn with the sand of the time, sit on mobile phones like gloves. It’s nice to plunge again in GTA and Runaway after a while. By the way, not only the old games were ported, the recent XCOM: Enemy Unknown joined the rows mobile.
I want to play, but there are no games
The whole world, okay, www.drip-casino.co.uk almost the whole world, understands that mobile devices have great potential, analysts and other prophets and oracles predict a good future for cell games, however, not all always rainbow problems, there are problems, and quite serious. Current games are made for two operating systems- Android and iOS. The second is more optimal for creating high -quality games. The audience with i-devices willingly pays money to buy games is the main reason to create a game for this axis.
Android devices are used by developers much less popular. The reasons are different, but it is worth allocating two. Firstly, android is used on various devices, whether it is Nexus or the Galaxy series. Too much work is to test the product, and the work is difficult. Secondly, in the eyes of the developers, “Android people” are positioned as greedy, not used to paying guys who are current a free program and submit. Fortunately, this steriotype disappears, and the Android ceases to be an ugly duckling every year.
Not everything is so fabulous
Sometimes I really want to play a game that delays for two or three days, the game is so good that you can miss your stop in the subway. Unfortunately, in the same AppStore and Google Play, everything is clogged with a trash- you can look for a worthy standing product among them for a long time. Large publishers, which sometimes hunt mobile entertainment, like EA are no exceptions, are their games, often the same trashes, only with a beautiful cover, but with a disgusting content. You need an example? Heroes of Dragon Age. Freedic does not inspire confidence, do you know.
However, sometimes, there are still exceptions. My example is rather an exception- experiment. Infinity Blade from Epic Games. The “epic” themselves spoke about mobile entertainment not too sweet, talking about her as an interactive murder. But having released their very expensive but high -quality mobile game, they were forced to admit that the benefit was, and it was not scanty. The costs were an order of magnitude less than if it were some GEARS of War.
However, this case was a single- to release games on tablets and smartphones is quite scary. Why? Too many cheap, or even free games. It is very difficult to stand out among the crowd. And in general it is not clear which game will like and which. The release of games for mobile phones- like a lottery, Epic Games won, but someone not.
Graphics on mobile phones are getting better and better. Such a picture, although beautiful, is considered old
The future is stern
Polls, such questionnaires and so terrible … Mobile phones have already caught up with consoles in popularity, and soon they will be distilled. In the future, the console may be forgotten. Why is such a sad future? And everything is coming to him and mobile devices prefer a dirty struggle- simply crushing all competitors. They are not fighting not in quality, but by quantity. You need an example? Yes, please, portable prefixes. Mobile phones confidently and coldly kill their failed rivals. The time when each student had PSP for a long time behind. Now representatives of this public class have the same Galaxy yes iPhone’y. Want I will tell you the future of your grandchildren? Everyone on the street, in the park, and even on the couch at home plays a game on a tablet or cell phone, periodically interrupting the PC.
By the way, about the PC. Do not hope that such a giant will be replaced by smaller brothers. Moreover, the PC market is so strong and strong that natural selection is nothing for him. Mobiles even help him in some ways, because games once created on a PC are being ported to cellular devices. If you look from the objective side, the PC united with less in order to eradicate the consoles.
However, this was an idea of the future after 35-40 years. The mobile market is very young, he got out of the diapers just yesterday, and therefore he will survive many more changes, and unresolved problems will be resolved. Until the console, but only the consoles (all sorts of Nvidia Shield and Ouya will be erased, this is only a matter of time) can sleep calmly, but keeping the weapon under the pillow is still worth holding. The developers, although they are afraid and are afraid of the unknown, will soon be attracted by prospects and opportunities- a huge audience and cheapness of development.
Plus, the words of the pessimistic words of Greg Zeschyuk, who recently left BioWare:
“Sales of games on the consoles are rapidly falling, you should not close your eyes anymore. Mobile games- as an infection that spreads faster. “