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ByDevil May Cry as part of our life.
In 2001. CAPCOM (who has already had very popular among instant withdrawal casino no verification UK gamers around the world) produces, at first glance, a simple, unknown slasher “Devil May Cry”. The game immediately becomes a bestseller in the gaming industry, and the protagonist of Dante is almost the most important fighter of demons for all gamers.
The meaning of the game was simple. There is an agency “Devil May Cry” (hereinafter referred to as DMK)- which is engaged in the extermination of demons. Where can anyone go if the problem with the damn thing. So the customer comes to Dante, a charming blonde who immediately tries to kill our hero.
The first thing that is striking is amazing graphics (for that time) and rather terrible at the same time (you can even say demonic) atmosphere.
Two pistols and a huge sword at the disposal are at the disposal. The location is quite simple-it’s quite a large castle, somewhere there. Where it blows Gothic. And everything is so gloomy and inspiring, as if it were some kind of horror, but it is enough to appear the first demon, like the despondency, the atmosphere of the game is leaving us. Hard rock is turned on, we get our weapon and just begins a “bloody massacre” (although there is blood in the game only in certain points), which will not leave anyone indifferent.
The truth was struck by, pleased and surprised at the same time, then how our hero received a new weapon, especially swords. When you play and everything seems to be doing well for you, demons, cut into pieces fly into pieces in different directions, a small incident occurs in the plot. A new demonic sword appears, almost from nowhere and pierces Dante, to his handle, imprinting it to the floor. Personally, I thought what I did, something was wrong and such a finale expected my hero. But here is a little lull and expectation, Dante opens his eyes and begins to laugh. It becomes clear to everyone that this is not the end, but only the beginning and that our hero is far from a simple man. But here is another feature of Dante does not stick out of himself a sword! He permeates himself through him, not through the blade, but through the handle. And such virtuoso moments manifestations of the demonic essence of Dante in the game are simply a huge number. So Dante is not a simple semi-demon, but the son of a sparda-demon knight, who once went against “his” in order to save humanity.
That’s in principle and all.
CAPCOM has created such blockbuster games as Resident Evil and Onimusha created a new hit using simplicity in the plot – “You are good, around evil, it remains to soak them” (until the fingers are ill from pressing the controller buttons).
The most exciting in the game is the story of the life of Dante himself. Therefore, everyone wanted to continue, everyone wanted to know what would happen to Dante and what happened to him before.
Therefore, in 2003. Capcom produces DMK 2. But the audience accepted it very badly. Here, the plot loses the first part and players (either who did not play in the first part, or playing anywhat) lost it. Yes, and Dante himself looks like a sugary boy.
All is not that. Not the atmosphere, the schedule of the nightmare, the possibility of a complete UG, let’s say, Capcom had a sad continuation.
The truth was that Capcom did not think to part with DMK. And in 2005. It turns out DMK 3. The game is a prequel to the original DMK, as well as the first game in the chronological order of the series. Even before the release, DMK 3 was greatly criticized for its high level of complexity, but also earned her praise for the innovations and the return of the classic “hardcore” gameplay DMK. Gamers immediately buy up almost all copies from the store shelves. The innovations were mainly in improved schedule and in new Dante techniques. Now it has become even more fun to crumble demons. Finally, Capcom was given the players that they had been waiting for so long. Many decided that it would be the final part. And in truth about Dante, we now knew everything (although the appearance of his brother of the twin was very surprised), and all the more demons seemed to be sent back. But in 2007. We were pleased that DMK 4 will be. And in 2008. She came into the world on the platforms of the new generation and PC.
The first thing we understand that in addition to our old acquaintance, the main character is also terribly like a guy named Nero on Dante.
A perfectly made screensaver begins the plot. We are shown the meeting of the fraternity in which Nero consists. The elder of the fraternity says that very soon the Savior will come, who will protect them from darkness, will expel everything and all, etc. But suddenly, through a stained glass window on the ceiling of the temple, Dante breaks and begins a massacre. Dead monks fly to the right and on the left. Seeing such a picture of Narro stands up for the members of the fraternity in which he consists.
Such a dynamic beginning puts us a new part of the DMK series. Players are confused that this is with Dante, why we play not for Dante, but for Nero and who is he at all like that. In the course of the game, we will learn that Nero, like Dante, has the strength of the dark knight of Sparda. True, this force is enclosed in the Nero demonic hand, which appeared in his strange circumstances. And Dante did not go crazy, and did not begin to kill unpunished good little people. It turns out that this brotherhood, who is fighting like our hero against demons, decided to get dominance calling for our world demons and to get rid of them themselves, creating the Savior, about which so many conversations were about and our heroes have to “put their asses to them all”.
But this is only a plot. One of the most interesting moments, as in DMK 3 – Brother Dante Virgil, here is the new Persian Nero.
Nero – was adopted by the knights of the Order of the Sword and was accepted into the family of the commander in chief credo and his sister Cyria. Later, he himself entered the order immediately stood out in it with his personal qualities, a daring character and combat skills, having received the title of captain.
A wonderful plot, worthy heroes and villains, as well as an amazing schedule with an admixture of hard hardcore slasher pleased fans, and just players of DMK 4.
Why did I talk only about the first and fourth part in more detail, and mentioned the rest in passing. It’s just that the beginning and end were interesting to me (in this series of games). Although, of course, the intervals in the form of the second and especially the third part have a place to be (especially the third, where the plot simply captures with arms and legs, we are shown new characters such as Virgil and Lady), but for me these are only gaps.
The finale that showed at Capcom in DMK 4 is worthy of that unique start of the original DMK.
I just want to add from myself “- play only those games that you consider worthy”. What about the DMK series, then today this is one of the best slasers, and if you are an adherent of such a genre, then you are simply obliged to go through this story from beginning to end.